Good Goings: March edition

Hey, welcome to Good Goings! A hopefully regular-ish series where I’ll celebrate some stuff that has happened or is yet to happen in the otaku sphere. The world can bring us down sometimes so it’s important to kick back, relax and remind ourselves of the things we’re happy about. It feels like it’s never been a better time to be a geek nowadays so pop on the kettle and let’s get cracking with what goodies have come up this month…

Good Goings: February edition

Hey, welcome to Good Goings! A hopefully regular-ish series where I’ll celebrate some stuff that has happened or is yet to happen in the otaku sphere. The world can bring us down sometimes so it’s important to kick back, relax and remind ourselves of the things we’re happy about. It feels like it’s never been a better time to be a geek nowadays so pop on the kettle and let’s get cracking with what goodies have come up this month…

Good Goings: January edition

Hey, welcome to Good Goings! A hopefully regular-ish series where I’ll celebrate some stuff that has happened or is yet to happen in the otaku sphere. The world can bring us down sometimes so it’s important to kick back, relax and remind ourselves of the things we’re happy about. It feels like it’s never been a better time to be a geek nowadays so pop on the kettle and let’s get cracking with what goodies have come up this month…

Take an Axe to the Grind: 7 great ways Xenoblade Chronicles streamlines its gameplay

As I’ve grown older and my backlog ever larger, I have started thinking more about games in terms of what they cost in time rather than money. When it’s so easy to pick up and put down the controller, I am far less eager to wade through meaningless fluff enroute to the good stuff. That said, I’m all for getting in deep with a well-designed chonker of a game that makes the hours fly. Xenoblade Chronicles gets this.

Good Goings: November edition

Hey, welcome to Good Goings! A hopefully regular-ish series where I’ll celebrate some stuff that has happened or is yet to happen in the otaku sphere. The world can bring us down sometimes so I think it’s important to kick back, relax and remind ourselves of the things we’re happy about. It feels like it’s never been a better time to be a geek nowadays so pop on the kettle and let’s get cracking with what goodies have come up this month…

Good Goings: October edition

Hey, welcome to Good Goings! A hopefully regular-ish series where I’ll celebrate some stuff that has happened or is yet to happen in the otaku sphere. The world can bring us down sometimes so I think it’s important to kick back, relax and remind ourselves of the things we’re happy about. It feels like it’s never been a better time to be a geek nowadays so pop on the kettle and let’s get cracking with what goodies have come up this month…

Chocobo’s Mystery Dungeon: Every Buddy!

Confession time: I haven’t dipped my toes into the mystery dungeon sub-genre of JRPGs very much. I suppose the rogue-like elements usually put me off. The constant threat of losing all of your hard-earned items gets me sweating like a hoarder forced to spring clean. Yet to my bemusement, many people actually seek out this kind of high-risk high-reward gameplay; the challenge of advancing inch by inch; and cleaning out dungeons by the skin of your teeth. If such masochism sounds familiar, please read on.

Cosmic Star Heroine

Cosmic Star Heroine is a game that has gotten around. After a successful Kickstarter, the game was originally released on the PS4 and PC in 2017 before being brought to the Vita and Switch in 2018. I had heard great things about this game’s radical reinterpretation of traditional (tradical?) turn-based JRPG systems and eagerly plumped for the Switch version, as it seemed the perfect fit for handheld play.

Tokyo Mirage Sessions #FE

As a huge fan of the Fire Emblem and Persona series, I was eager to try out Tokyo Mirage Sessions, which was billed as their upbeat love-child. More light-hearted than both these parents, Tokyo Mirage Sessions inherits more from fellow Atlus-developed game, Persona, but nevertheless asserts its own identity with a couple of enjoyable twists on the formula.

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